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   » » Wiki: Brownian Noise
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In , Brownian noise, also known as Brown noise or red noise, is the type of produced by , hence its alternative name of noise. The term "Brown noise" does not come from , but after Robert Brown, who documented the erratic motion for multiple types of inanimate particles in water. The term "red noise" comes from the "white noise"/"white light" analogy; red noise is strong in longer wavelengths, similar to the red end of the .


Explanation
The graphic representation of the sound signal mimics a Brownian pattern. Its is inversely proportional to f 2, meaning it has higher intensity at lower frequencies, even more so than . It decreases in intensity by 6 per octave (20 dB per decade) and, when heard, has a "damped" or "soft" quality compared to and noise. The sound is a low roar resembling a or heavy . See also violet noise, which is a 6 dB increase per octave.

Strictly, Brownian motion has a Gaussian probability distribution, but "red noise" could apply to any signal with the 1/ f 2 frequency spectrum.


Power spectrum
A Brownian motion, also known as a , is obtained as the integral of a signal: W(t) = \int_0^t \frac{dW}{d\tau}(\tau) d\tau meaning that Brownian motion is the integral of the white noise t\mapsto dW(t), whose power spectral density is flat:
  S_0 = \left|\mathcal{F}\left[t\mapsto\frac{dW}{dt}(t)\right](\omega)\right|^2 = \text{const}.
     

Note that here \mathcal{F} denotes the Fourier transform, and S_0 is a constant. An important property of this transform is that the derivative of any distribution transforms as and references therein

   \mathcal{F}\left[t\mapsto\frac{dW}{dt}(t)\right](\omega) = i \omega \mathcal{F}[t\mapsto W(t)](\omega),
     
from which we can conclude that the power spectrum of Brownian noise is
   S(\omega) = \big|\mathcal{F}[t\mapsto W(t)](\omega)\big|^2 = \frac{S_0}{\omega^2}.
     

An individual Brownian motion trajectory presents a spectrum S(\omega) = S_0 / \omega^2, where the amplitude S_0 is a random variable, even in the limit of an infinitely long trajectory.


Production
Brown noise can be produced by . That is, whereas () white noise can be produced by randomly choosing each sample independently, Brown noise can be produced by adding a random offset to each sample to obtain the next one. As Brownian noise contains infinite spectral power at low frequencies, the signal tends to drift away infinitely from the origin. A might be used in audio or electromagnetic applications to ensure the signal does not “wander off”, that is, exceed the limits of the system's . This turns the Brownian noise into Ornstein–Uhlenbeck noise, which has a flat spectrum at lower frequencies, and only becomes “red” above the chosen cutoff frequency.

Brownian noise can also be computer-generated by first generating a white noise signal, Fourier-transforming it, then dividing the amplitudes of the different frequency components by the frequency (in one dimension), or by the frequency squared (in two dimensions) etc. Matlab programs are available to generate Brownian and other power-law coloured noise in one or any number of dimensions.


Experimental evidence
Evidence of Brownian noise, or more accurately, of Brownian processes has been found in different fields including chemistry, electromagnetism, fluid-dynamics, economics, and human neuromotor control.


Human neuromotor control
In human neuromotor control, Brownian processes were recognized as a biomarker of human natural drift in both postural tasks—such as quietly standing or holding an object in your hand—as well as dynamic tasks. The work by Tessari et al. highlighted how these Brownian processes in humans might provide the first behavioral support to the neuroscientific hypothesis that humans encode motion in terms of descending neural velocity commands.


Notes
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